Video Gamer is reader-supported. When you buy through links on our site, we may earn an affiliate commission. Prices subject to change. We’ve passed through the hectic winter period as we approach the tail-end of the footballing season, with EA rolling out a Spring Update for FC 24. This is one of the biggest patches we’ve seen for the game and will introduce many gameplay changes, including nerfs for PlayStyles in FC 24. Title Update 11 is adding 86 new star heads, including new gameplay animations, and fixing some general bugs. But the most noteworthy update is coming to . Ten have been given a slight adjustment and six have been given a significant adjustment! This will massively affect throughout all modes in . Will , , and survive the latest patch? Take a look at the major PlayStyles nerfs and the full patch notes below. The four key aspects of Title Update 11, also known as the Spring Update, in FC 24 are tweaks to the Legendary CPU AI difficulty, new star heads, new gameplay animations, and PlayStyle tuning. Using real-world volumetric data to add new animations mid-season is a great touch, however, that news is massively overshadowed by the adjustments coming to PlayStyles. Introduced in FC 24, PlayStyles took over from the Traits previously used in the
FIFA series but played a far more significant role within the gameplay. Throughout the Ultimate Team season, we have seen PlayStyles and PlayStyles+ play a huge role in promos. and saw cards gain multiple PlayStyle+ attributes, with the best meta players now needing to have at least two PlayStyles+. In the Title Update notes, this is said to offer “a refreshed gameplay experience”. Given how many on
Social Media complain about the current gameplay, this should be seen as a positive step. However, the news of PlayStyle tuning has been greeted by mass backlash, mainly because EA appears to have nerfed many abilities. EA has split the changes into slightly adjusted and significantly adjusted brackets. Of the slightly adjusted PlayStyles, Tiki Taka has lowered accuracy and pass quality on first-time passes; Pinged Pass has decreased accuracy on Driven Passes; Jockey has a reduced maximum possible Sprint Jockey speed; Press Proven reduced shield effectiveness; Long Ball Pass and Long Ball Pass+ have decreased accuracy of crosses; and Dead Ball has a reduced set piece preview line length. Then, of the significantly adjusted PlayStyles, Power Header+ has reduced ball speed for medium to high powered headers; Relentless and Relentless+ have reduced stamina recovery; Aerial+ has a reduced amount of added running and jogging jump height; and Power Shot and Power Shot+ have reduced ball speed from Power Shots. Compare that to the Pinged Pass+ having increased accuracy of Driven Passes; Press Proven+ having increased shield and strength effectiveness; and Power Header having increased ball speed from lower powered headers, and you can see that there have been far more nerfs than buffs. The regarding PlayStyles Tuning reads: “When it comes to PlayStyles and PlayStyles+, we want to maintain a strategic difference between them, so we’ve made several tuning changes. Our goal here is to ensure that meaningfully different options are available to players when building their Squads, with PlayStyles and PlayStyles+ helping offer greater variety.” Only time will tell if these adjustments create better gameplay or worse. For the moment, EA will need to weather another storm, as fans see the change as a massive negative to the game, nerfing one of the best aspects of FC 24. EA announced the Spring Update on X (formerly Twitter) via the account on March 12. Although not given an exact release date, it is expected to be fully rolled out by March 14. Title Update 11 will be released on all platforms. This covers PS4, PS5, Xbox One, Xbox X|S, PC, and Nintendo Switch. The full can be seen below: Slightly adjusted the PlayStyles below: Significantly adjusted the PlayStyles below: Made the following changes: Made the following change: Addressed the following issues: Made the following changes: Addressed the following issues: